News:

BYT: RECAP- INDIE ARCADE @ SMITHSONIAN AMERICAN ART MUSEUM

Kill Screen: The Game That Asks You to Hug A Real World Teddy Bear is Here

City Paper: Game On-Baltimore's gaming industry embraces the local arts world's DIY ethos

PC Games: Shut Up and Take My Money #1

Academic Articles:

Grace, L., 2013. Big Huggin' A Case Study in Affection Gaming. In Proceedings of the 7th international conference of the Digital Research Association (DIGRA) (Atlanta, Georgia: Georgia Institute of Technology, August 26-29, 2013)

Grace, L. 2013. Big Huggin' Affection Gaming. In Proceedings of the 31st of the international Conference Extended Abstracts on Human Factors in Computing Systems (Paris, France, April 29 - May 2, 2013). CHI EA '13. ACM, New York, NY, 3025-3030.

Images:

Image Feature: Gamasutra: Smithsonian Plans Popup arcade
Image Feature: Al Jazeera English, The Stream (TV): Life lessons from the virtual world (on air)
Image Feature: ACM Siggraph Online Game Art Show Uncovers Fascinating Indie Games
Image Feature: Technicaly (Baltimore) Gamescape Features 25 Local Game Devs

Twitter Chatter

Photographs

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Big Huggin
Photo by Stacey Stormes

Big HugginBig Huggin
Photos 2 and 3 above by Darren Milligan, Smithsonian Center for Learning and Digital Access, 2014, Indie Arcade, Smithsonian American Art Museum

Big Huggin
Big Huggin

Big Huggin Large Level Image
Big Huggin Large Level Image
Big Huggin Large Level Image
Big Huggin Large Level Image 

Hi Res Screenshots:

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Low Res Screens:

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